F L U F F
(c) 1994 Radical Software
LEVEL NAME
1 Cavern #1
2 Cavern #2
3 Space Central #1
4 Space central #2
5 Woods #1
6 Woods #2
7 Treetops
8 Ice World
9 Rockies #1
10 Rockies #2
STARTING UP
Fluff is a game for the Amstrad Plus range on either cassette
or tape. To load Fluff from Disc firstly reset the computer, and insert
side A of the Fluff disc into the plus machines disc drive. Now type:
RUN"FLUFF"
To load from tape firstly reset the computer and place side A of the
tape into cassette player and rewind it fully. Now type:
RUN"
The disc or tape should now load automacitally. Tape users should
be aware that this game is multiload, which means due to its large
size it loades levels in as and when it needs them. For this reason
tape users should always reset the tape counter when the game
indicates you should. The back page of this booklet has a chart
which you can fill in with tape counter numbers for each level so you
can quickly fast forward or rewind to each level quickly.
CONTROLLING FLUFF
Th control the Fluff character within the game is done with the
joystick or control paddle. This should be a standard Amstrad
joystick with to fire button, or the standard control paddle which
every plus owner should have. To pause the game during play press
the P button on the keyboard; To end a game press the ESC key.
OBJECT OF THE GAME
As Fluff the aim the game is to rescue your four wayward children
who seem to have wandered of into the horrors of Fluffworld. There
are five completely different zones, and ten separate levels through
which to guide your children back home. If this wasn't enough
Fluffworld is notoriously dangerous, with all sorts of vile animals
who can drain a ball of fluff energy. Thankfully not only is fluff particually
light on her feet, she also has a method of spinning into ball and
twirling so fast that no creature can harm her. Sadly this also uses
her limited energy supply, but nowhere as much as being hit by the
creatures.
In each zone Fluff will find some vastly different challenges. In some
are spikes, moving platforms & trampolines, while in others are fires,
conveyors belts and giant igloos. All of which can be potentially lethal
to poor old Fluff. Most levels allow Fluff to have complete movement,
the screen following our fluffly hero, but in the forest the screen will
constantly move, causing deadly results if Fluff can't keep up. Also in
some areas such as the Ice zone Fluffs ability to speed up and stop
is just a little more difficult.
There are somethings that can help though. Food is found left lying
around which when eaten revitalises Fluff. There are also extra lives
and invulnerability pods. If you touch an invulnerablity pod, you will
find Fluff becomes totally indestructable for a small time. But not for
very long.
Thank you for buying Fluff, and I hop you enhjoy playing it!
CREDITS
Radical Software is a new software house which has been set up
to fill the space left by the large software companies which have left
the Amstrad scene. If you have any program which you feel could
be published by us, then we would happily receive it.
Programmer: Rob Buckley
Graphics: Rob Buckley
Music: Richard Fairhurst
With special thanks to all those people who have continued to
support Radical, and those users who still buy the software.
Copyright (c)1993 Radical Software & Rob Buckley
If you have any difficulty with this programme please write to:
Radical Software
57 Lebrun Square,
Kidbooke,
London, SE3 9NS