Important que Julian devienne amie avec vous, sinon vous n'irez pas loin dans l'aventure.
Si vous ne faites pas ami avec elle, suivez la solution et vous verrez ce qui passe.
* BECOME GEORGE (encore)
------------------------
-WEST (Narrow Road)
-NORTHEAST (Kirrin Village Square)
-NORTH (Narrow Sandy lane)
-NORTHEAST (Kirrin bay)
-EAST (Eastern end of Kirrin Bay)
-TALK TO ALF (he will bring Timmy the dog)
-WEST (Kirrin Bay)
-SOUTHWEST (end of narrow sandy lane)
-WEST (Front garden)
-OPEN DOOR
-WEST (Large Hallway)
-ANNE GO NORTH
-SOUTH
-TURN ON WIRELESS
* BECOME ANNE
-------------
-WEST
-OPEN DOOR
-SOUTHEAST (small pantry)
-GET ALL (scones and the cake)
* BECOME GEORGE
---------------
-TURN ON WIRELESS
-JOANNA DROP GLOVES
(Attention, suivez ces instructions Ă la lettre et du premier coup, car si vous allumez la radio (wireless) trop de fois, l'Oncle Quentin vous renverra chez vous....)
* BECOME ANNE
-------------
-NORTHWEST (kitchen)
-WEST (vegetable garden)
-GET SPADE
-EAST (Dining room)
-BECOME DICK
-TIE ROPE TO RING
-PULL ROPE
-UNTIE ROPE
-TURN ON TORCH
-DOWN
-DOWN
-BECOME GEORGE
(DICK DOIT AVOIR LA TORCHE (TORCH))
-WEST
-NORTHWEST
-NORTHWEST
-SOUTH
-EXAMINE COLUMN
-EXAMINE GRILLE
-PUSH GRILLE
-NORTH
-SOUTHWEST
-SOUTHWEST
-JULIAN LIGHT MATCH
-JULIAN LIGHT CANDLE
-JULIAN STRIKE DOOR
(ANNE VA AVEC DICK)
-OPEN DOOR
(SI LA TORCHE S'ETEINT, LIGHT MATCH)
-NORTH
Si vous ĂȘtes Ă Southern Cliffs : -NORTH sinon faire -SOUTH, -NORTHEAST, -EAST, -DOWN, -DOWN
-TIE ROPE TO LADDER
-DROP ROPE
-DOWN
-WEST
-NORTH
-NORTHWEST
-SOUTHWEST
-LOOK
-EXAMINE MATTING
-TAKE KEY
-UNLOCK DOOR
-OPEN DOOR
-NORTH
-TAKE GOLD
-NORTHEAST (Vous vous cachez)
Attendez que Julian explique son plan.
faites WAIT jusqu'Ă ce que Timmy Grogne (GROWLS).
-WAIT
-NORTH
-CLOSE DOOR
-LOCK DOOR
-NORTHEAST
-NORTHEAST
-SOUTHEAST
-SOUTHEAST
-EAST
-UP
-UP
-WEST
-DOWN
-UP