12502
GAME -> Action
© cpcretrodev.byterealms (2015)
 
 
 
Junior!
Junior Revised!
cpc
 
 

Last Update : Thursday 11 November 2021 at 16 h 26
 
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CTM644 Colour Monitor
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GT65 Green Monitor
 

Keywords

INFOS

- CATEGORIES -
GAME -> Action               
- NUMBER OF PLAYERS -
1 player
- MISC -

Participation au concours "Creacion Videojuegos Retro (#CPCRetroDev) 2015".
Classé 19/36 avec une note de 5.10/10
Classé 2/2 dans la catégorie BASIC.

- CONTROLS -

Touches curseurs pour se déplacer.
Barre d'espace pour sauter.

- STAFF -
- BUGS -

Parfois le jeu freeze lorsqu'on fait apparaître la 4ème clef pour délivrer un oiseau.
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Correction par Out Bush :
The Bug within Junior! causing an Infinite Loop is occurring because the 'fruta1,2,3,4,5' variable isn't correctly being cleared to 0, as shown on the following Line:
900 INK 0,11: INK 1,9: INK 2,3: INK 3,0: vidas=2: llave=0: v=0: fruta1=fruta2=fruta3=fruta4=fruta5=0: a$=CHR$(251)+CHR$(253): b$=CHR$(252)+CHR$(254): PRINT CHR$(31)+CHR$(35)+CHR$(2)+CHR$(15)+CHR$(3)+a$+" "+a$


I changed line 900, so now a CLEAR statement returns all the variables to 0, it's perhaps also not necessary to have llave=0 or v=0 any longer since clear would make then 0 too, but I've left them in just in case:
900 INK 0,11: INK 1,9: INK 2,3: INK 3,0: CLEAR: vidas=2:llave=0: v=0: a$=CHR$(251)+CHR$(253): b$=CHR$(252)+CHR$(254): PRINT CHR$(31)+CHR$(35)+CHR$(2)+CHR$(15)+CHR$(3)+a$+" "+a$
- LINKS -
COMPILATION -> Official CPCRetroDev2015 Cassette Pack © cpcretrodev.byterealms (2015)

Creacion Videojuegos Retro 2015 : "site"
Database : "amstrad.es"
Database : "Demozoo"

 

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