1301
GAME -> Shoot'Em Up
© Chip (1986)
13.50 / 20.00
 
 
Zaxx
cpc
 
 

Last Update : Saturday 11 May 2019 at 21 h 47 (dumps)
 
Zaxx (F) (1986) (CPM) [Original]  
elementZaxx (F) (1986) (CPM) [Original].zip
13.5 Ko (Date : 2020-03-24)
Zaxx (F) (1986) (CPM) [Original].dskZaxx (F) (1986) (CPM) [Original].dsk
[CRC:81AB7C38]   [HexaDump]   [SectorView]  [SectorData] (13.34 Ko-94.25 Ko)
   
INFOSSTRUCTURE
Chargement : RUN"JEU.BAS ou |CPM (clavier Qwerty) ou ùCPM (clavier Azerty)
Dumpé par : Loic DANEELS

- EMULATORS -


Caprice32, WinCPC, CPCE : Ok

Zaxx (F) (1986) (CPM) [Original].dsk


Creator : SamDisk2009012 / EXTENDED CPC DSK File..
1 side / 24 tracks formated / 42 tracks per side.
-- SIDE 1 --
Sectors used : 144 / 176
Sectors format : SectorSize2 (176)
Minimum of sectors in one track : 7
Maximum of sectors in one track : 9
Zaxx (F) (1986) [Original]  
elementZaxx (F) (1986) [Original].zip
16.42 Ko (Date : 2020-03-24)
Zaxx (F) (1986) [Original].dskZaxx (F) (1986) [Original].dsk
[CRC:7FBFE0CF]   [HexaDump]   [SectorView]  [SectorData] (16.23 Ko-207.75 Ko)
   
INFOSPOKESSTRUCTURE
Chargement : RUN"JEU.BAS
Dumpé par : Dlfrsilver, Kukulcan (Fix)
Protection : Chip D7

- COMMENTS -


Bénéficie d'un détournement du catalogue.
extra

- EMULATORS -


Caprice32, CPCE, Sugarbox : Ok
WinCPC : Non





Zaxx (F) (1986) [Original].dsk


Creator : SAMdisk140311. / EXTENDED CPC DSK File..
1 side / 42 tracks formated / 42 tracks per side.
-- SIDE 1 --
Sectors used : 152 / 336
Sectors format : SectorSize1 (32), SectorSize2 (154), SectorSize3 (106), SectorSize4 (12), SectorSizeX (32)
Minimum of sectors in one track : 7
Maximum of sectors in one track : 9
Zaxx (F) (1986) [Original] [TAPE]  
elementZaxx (F) (1986) [Original] [TAPE].zip
12.59 Ko (Date : 2020-03-24)
Zaxx (F) (1986) [Original] [TAPE].cdtZaxx (F) (1986) [Original] [TAPE].cdt
[CRC:F5A34EBD]   [HexaDump]   [CdtView] (12.42 Ko-31.58 Ko)
   
INFOSSTRUCTURE
Chargement : |TAPE puis RUN"" ou CTRL+ENTER(pavé numérique)
Dumpé par : Pinace

- COMMENTS -

CDT propre

Zaxx (F) (1986) [Original] [TAPE].cdt


Creator : ZXTape!
Total of blocks : 15
Blocks format : PAUSE (1), TURBO LOADING DATA (14)
Zaxx (F) (1986)  
elementZaxx (F) (1986).zip
14.41 Ko (Date : 2020-03-24)
Zaxx (F) (1986).dskZaxx (F) (1986).dsk
[CRC:0C44D937]   [HexaDump]   [SectorView]  [SectorData] (14.24 Ko-199.75 Ko)
   
INFOSSTRUCTURE
Chargement : RUN"ZAXX.BAS
Dumpé par : Maxit

Zaxx (F) (1986).dsk


Creator : SAMdisk190101. / EXTENDED CPC DSK File..
1 side / 42 tracks formated / 42 tracks per side.
-- SIDE 1 --
Sectors used : 67 / 378
Sectors format : SectorSize2 (378)
Minimum of sectors in one track : 9
Maximum of sectors in one track : 9
Zaxx (F) (1986) (Trainer)  
elementZaxx (F) (1986) (Trainer).zip
13.9 Ko (Date : 2020-03-24)
Zaxx (F) (1986) (Trainer).dskZaxx (F) (1986) (Trainer).dsk
[CRC:2984B027]   [HexaDump]   [SectorView]  [SectorData] (13.71 Ko-190.25 Ko)
   
INFOSSTRUCTURE
Chargement : RUN"ZAXX.BAS
Version de : Kukulcan
  • Vies infinies (O/N)
  • Fuel infini (O/N)
  • Zaxx (F) (1986) (Trainer).dsk


    Creator : SAMdisk130625. / EXTENDED CPC DSK File..
    1 side / 40 tracks formated / 40 tracks per side.
    -- SIDE 1 --
    Sectors used : 87 / 360
    Sectors format : SectorSize2 (360)
    Minimum of sectors in one track : 9
    Maximum of sectors in one track : 9
    Zaxx (F) (1986) (WinApe 2.0 Alpha 18) (CPC 6128) (10mn39s) [Kukulcan] [SESSION]  
    elementZaxx (F) (1986) (WinApe 2.0 Alpha 18) (CPC 6128) (10mn39s) [Kukulcan] [SESSION].zip
    19.26 Ko (Date : 2020-03-24)
    Zaxx (F) (1986) (WinApe 2.0 Alpha 18) (CPC 6128) (10mn39s) [Kukulcan] [SESSION].snrZaxx (F) (1986) (WinApe 2.0 Alpha 18) (CPC 6128) (10mn39s) [Kukulcan] [SESSION].snr
    [CRC:1516C86E]   (18.97 Ko-37.61 Ko)
       
    INFOS
    SESSION : WinApe 2.0 Alpha 18
    Configuration : CPC 6128
    Enregistrement : Kukulcan
    Durée : 10mn39s

    - COMMENTS -


    Permet de voir la fin du jeu

    Goto Top
    CPC-POWER/CPCSOFTS, programming by Kukulcan © 2007-2021 all rights reserved.
    Reproduction forbidden without any express authorization. All the game titles used belong to their respective owners.
    Hébergement Web, Mail et serveurs de jeux haute performance