UTILITY -> Other
© DMV Software (1988)
FAst BAsic COMpiler

Last Update : Saturday 10 August 2013 at 08 h 40


440.72 Ko
Manual n° 1 in PDF format
notice en allemand (22 pages)

Manual n° 2

B A S I C C O M P I L E R for CPC 464, 664, 6128 This is a summary of the German instructions for the BC.COM Locomotive BASIC compiler for those who don't speak German. 1.0 Introduction The compiler takes a normal Locomotive BASIC program - even one using the extra commands of the 664 and 6128 - and turns it into faster-running machine code. It works with the 464, 664, and 6128, even with the Vortex RAM expansion. 1.1 In case of problems... The author would be pleased to hear from you if the program does not seem to work. However, the author is German, and so you'll need to speak German whilst running up a massive international 'phone bill. Telephone the German number 0241/162 192, or write to Firma, GHE, z.Hd. Herrn Gunker, Julicherstr. 312, 5100 Aachen. 2.0 Hardware required CPC 464, 664 or 6128 with at least one disc drive. 3.0 Compiler Operation The compiler is executed from CP/M (either CP/M 2.2 or CP/M Plus). This is achieved by booting up CP/M (insert a system disc and type ùCPM) and inserting the disc with your program on. Your program should be a standard BASIC program file (you don't need to save it as ASCII) with the file extension ".BAS". Then type BC <filename> where <filename> is the name of your program, without extension. There are two possible options: L - this will make the compiled program omit line numbers and so save space E - this is used if you do not want to use interrupts (AFTER, EVERY, ON SQ) These are used as follows: BC <filename> /L BC <filename> /E BC <filename> /LE 3.1/3.2 Commands supported All Locomotive BASIC commands are supported, except: AUTO, CHAIN, CHAIN MERGE, CONT, DELETE, EDIT, LIST, LOAD (BASIC program), MERGE, RENUM, RESUME NEXT, SAVE (BASIC program), TROFF, TRON The extra commands of BASIC 1.1 are supported, however, if you wish to maintain compatibility with the 464, you should not use FILL, MASK, or transparent graphics paper commands. 4.0 Speed advice If at all possible, use integer variables. The speed difference is quite considerable, as this example shows: Floating point: 10 FOR i=0 TO 10000 20 NEXT i Uncompiled 11.1s, compiled 8.2s Integer: 10 FOR i%=0 TO 10000 20 NEXT i% Uncompiled 5.9s, compiled 1.1s

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