You are responsible for three regions (each divided into ten sections), which
you must keep clear of aliens - but be careful as a section will seal once
cleared - even with you in it! There are several kinds of alien craft each with
a different attack strategy. There are even dragons and you must get as many of
these as possible to collect bonuses.
Joystick or Keyboard.
Q - UP P - RIGHT
A - DOWN SPACE - FIRE
TAB - BLITZ BOMB RETURN - PAUSE
Your mission is simple, you must make your way to the Planet Zub 10, steal the
green eyeball of Zub and return to Zub 1. In order to travel undetected you
must use the Zub Teleport Network which is no longer used due to the continuing
Each planet has three teleport units which are in orbit, a mile or so above
the planet surface. To reach them you must negotiate a series of floating
platforms which can be moved left or right under your control. Each of the
three units will transport you to a different planet within the Zub system.
Each planet is protected by its own fleet of security robots. Some of these
are relatively harmless and will merely attempt to push you off the platforms.
Others, however, are armed - these should be approached with extreme care.
Watch out for the ZIRK BOMB, accidentally activating this could be disastrous.
Keyboard controls are definable and several joystick types are catered for.
Follow the on screen instructions.
FIRE BUTTON PLASMA BOLT
DOWN CROUCH/CONTROL PLATFORM
LEFT WALK LEFT/MOVE PLATFORM
RIGHT WALK RIGHT/MOVE PLATFORM
FIRE STARTS THE GAME
To move a platform crouch and push in the direction you wish to go.
(C) Mastertronic Limited 1988
Made in Great Britain Design: Words & Pictures Ltd., London